<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>UPA on Tsukioka Sadao's Blog</title><link>https://sadao-tsukioka.com/en/tags/upa/</link><description>Recent content in UPA on Tsukioka Sadao's Blog</description><generator>Hugo -- 0.155.3</generator><language>en-US</language><lastBuildDate>Thu, 09 Jul 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://sadao-tsukioka.com/en/tags/upa/index.xml" rel="self" type="application/rss+xml"/><item><title>On Limited Animation</title><link>https://sadao-tsukioka.com/en/posts/limited-animation/</link><pubDate>Thu, 09 Jul 2026 00:00:00 +0000</pubDate><guid>https://sadao-tsukioka.com/en/posts/limited-animation/</guid><description>&lt;p&gt;Limited animation means, as the word says, animation that is restricted. The opposite of &amp;ldquo;limited&amp;rdquo; is &amp;ldquo;full&amp;rdquo; animation — animation with no restrictions.&lt;/p&gt;
&lt;p&gt;The thinking behind full animation goes like this: an animal has a heart, and its lungs are breathing, so something is always in motion; even when it seems to be standing perfectly still, some part of it is moving — and on that premise you keep something moving. Limited animation, on the other hand, rests on a different ground: since it was a drawing to begin with, there is no need to move anything unless the movement means something.&lt;/p&gt;</description></item></channel></rss>